Timing, input, feedback and retry behavior shape the player experience. SaratogaKit gives each game reusable foundations, with room for its own character.
Try the physics study. Change the gravity, pause the action and reset it.
Replay top-down assaults with a squad made from your earlier runs.
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Publishing roadmap
Coming
SaratogaKit already helps you make, review and ship browser games. Next, its AI will handle the after-launch publishing work for your own games, end to end.
Launch tests
Coming
The AI will prepare listing copy, cover and gameplay-video variants for each portal, then read the results and recommend what to fix first.
It will plan measurements for click-through, the first-minute funnel and day-1 return, recorded by your game’s own tracking.
Analytics
Coming
The AI will report retention on days 1, 7 and 30, session length and a funnel for each build, using your game’s own Google Analytics or Mixpanel data.
It will forecast each player’s value and state the uncertainty. Every number will say where it came from.
Creatives from the real game
Coming
The AI will make short gameplay videos, ad-sized cuts, covers and playable-ad builds, with variants for testing.
Videos will use real gameplay. The kit will not fake footage.
Monetisation design
Coming
The AI will plan ad placement and frequency for each destination, and design an in-game economy model with a simulator.
It will use A/B tests through your game’s own tracking, propose improvements from the results and build them.
Live operations
Coming
The AI will manage scheduled events, content drops and settings shipped with each update.
It will use the numbers to propose the next update, build it and write the release notes.
Localisation and listings
Coming
The AI will translate into your chosen languages and prepare listing copy and keywords for each language and destination.
You will choose the languages and destinations you want to reach.
Market intelligence
Coming
The AI will produce a regular report on genres, portal trends and gaps, using public sources.
The report will feed the next game’s idea and help decide the next update.
You keep your accounts and stay the publisher. The AI will work on your own games.
SaratogaKit will not fund or back games, run paid ad campaigns, or submit games to app stores.
Saratoga Aurora and Saratoga Meteor
Made by SaratogaKit. The full production app, or release tools for games you already build.
I want to
Full productionSelected
Saratoga Aurora
Everything in Saratoga Meteor, plus AI game building, fixing, and art tools. Choose $19 per month or $159 per year. Founding members: $119 for the first year. AI subscriptions and provider usage are separate.
A game-production framework, SDK layer, and working methodology that runs on a Mac today. It gives AI coding agents durable project context, reusable runtime foundations, connected specialist capabilities, and explicit quality gates. You set the vision and make the final judgment. Each licence is for one person on up to 2 Macs.
Can I get access now?
We’re accepting applications for early access. Tell us what you want to make and which product interests you. Access is currently by invitation; public registration is not open yet.
What does “bring your own keys” mean?
You connect your own accounts: a ChatGPT plan for Codex or your own Claude Code account, a Typesafe key for Jev (fast checks and decisions), and optionally Leonardo or other picture and sound makers. Their costs are separate. The kit shows what each build used. The kit runs on a Mac today.
Which product should I choose?
Saratoga Aurora includes everything in Saratoga Meteor, plus AI game building, fixing, and art tools. Choose $19 per month or $159 per year; founding members pay $119 for the first year. Saratoga Meteor provides reviews, release preparation, and player insights for games you build elsewhere at $9.99 per month. Both products are made by SaratogaKit. Bring your own keys; AI subscriptions and provider usage are separate.
Can I use games I’ve already built?
Yes. You can add an existing game and use the kit’s review, release, and insights workflow. Its web build is the starting point for browser reviews and packaging.
Where can I release my game?
Checked builds for your website, itch.io, CrazyGames, Poki and GameDistribution. Steam, Reddit and native mobile are supported as porting routes, not one-click exports.